![]() ![]() ![]() I'm not exactly sure how powerful it can be and how it scales, needs testing. Epiphany - Soothing Mist seems to be a new popular heal as well, which requires a large health globe bonus.Exploding Palm - Flesh is Weak (applied with 2p Uliana's set and your generator) might give another 20% damage debuff.Blinding Flash - Crippling Light debuffs mobs to deal 40% less damage for 5 seconds, which is huge!.Crippling Wave - Breaking Wave debuffs mobs to take another 10% more damage and servers as a generator for procs and spirit spenders (CS, Mantra). ![]() Mantra of Healing - Time of Need gives a 30% reduction when below 50% life not sure this applies to group either.We were actually not even 100% sure if this applies to group. Would like to have more clarification on this and how powerful this can be if maxed, especially looking at the crazy incoming damage at high GRs. Healing with life per hit (Mantra of Healing - Boon of Sustenance): that's what rumors say the Koreans used in their GR100, though I did some quick testing yesterday and I found it not very powerful in group.Healing with life per second (this has been nerfed a lot, since the Mantra of Healing - Sustenance only heals allies for 7% of your LPS and you won't get to crazy LPS numbers of 2.3 anymore).Spawning health globes (Solanium+high attack speed+generator).Creating a "safe zone" with Inner Sanctuary that also debuffs mobs.Pulling mobs together with Cyclone Strike - Implosion.The monk can offer the following benefits for a party (no particular order quickly brainstormed list): ![]() Conclusion: there is absolutely no consensus yet on what to focus, but there is a ton of things a monk can do. I spent quite some time yesterday to look up some recent monk builds on the leaderboards, and also some posted in several forums. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread ![]()
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